Enter the Console Market with Xbox
Setting
Sony's PlayStation 2 is dominating. Microsoft fears that the game console will become the "hub" of the digital home, pushing the PC out. A small group of rebels (the DirectX team) proposes building a game console based on PC architecture.
People
- Responsible: Robbie Bach, Seamus Blackley
- Approvers: Bill Gates, Steve Ballmer
- Consulted:
- Informed:
Alternatives
Option A: Stay Pure Software (Make games for PC/PS2)
Pros:
- High margin.
- No hardware risk.
Cons:
- Sony controls the living room.
- PC gaming might die if consoles take over.
Option B: Build the Xbox (Hardware)
Pros:
- Strategic defense of the Windows platform (DirectX).
- Potential to own the living room.
Cons:
- Microsoft has never built complex consumer hardware.
- The business model is "Razor and Blade" (lose money on hardware, make it back on games). Microsoft is used to making money on everything.
- Predicted loss of billions of dollars in the first few years.
Decision
Chosen: Option B
Rationale: In a famous meeting, Bill Gates initially hated the idea (it didn't run full Windows). But when told "Sony will win the living room," he approved it. It was a strategic defensive move.
Consequences
Positive
- +Xbox became the only successful new American console.
- +Created Halo (a massive cultural franchise).
- +Established Microsoft as a consumer hardware maker (paving way for Surface).
Negative
- −Lost billions of dollars for years.
- −The "Red Ring of Death" disaster (costing $1B+ to fix).